Select your door hinge in the hierarchy folder and add two itween events to it.
Opening and locking doors c unity3d.
I was wondering if somebody could explain door opening closing code to me please.
As far as i know i need two different scripts one on the player and another on the door i will be having several doors in the scene.
This is a unity tutorial in which i show how to open and close a door when an fps player is near the door or is leaving a certain area around it.
All of your doors open because you re not actually checking whether or not the hit object from your raycast is actually the door object your script is holding a reference to.
Unity 2d mouse zoom but zoom in to location of mouse point.
Projectile speed relative to.
Now you have two itween events in your door hinge object.
Repeat the process and name the second itween event closedoor and use the following values.
I use unity 5 3 currently but it will work in.
Openabledoor cs make an empty gameobject and call it door drag and drop your door model into scene and rename it to body make sure that the door object is at the side of the body object the place where a door hinge should be move the body object inside door add a.
I would like to be casting a ray from my player looking for the doors once it finds one it accesses the.
After i click 5 times it should move back in the opposite direction till it is closed.
Below is a simple script to make an openable door in unity 3d without using animations.
The door problem is that i want to make the door open more with each mouse click on it.